Game Issuance
Empowering the Play-to-Earn
The game issuance represents 13% of the total supply. The goal of the game issuance portion is to enable more active play-to-earn, through incentivizing the skills, merits, and achievements of all gamers playing League of Kingdoms.
As a sophisticated MMORTS game, which combines PvE, PvP, and MMO gameplay, there are entire gamuts of skills, tactics, investment, and/or performances that deserve rewards. The game issuance essentially exists to do that.
Typically, the portion will be used to reward those high-performers in special competitions.
The possible usage is not exhaustive and will continue to evolve in ways to enhance the engagement, activities, and entertainment of the gamers. To name a few possible use cases:
Ranking rewards based on leaderboard
Winning a guild war or CvC tournament
Winning the PvP, PvE, & MMO contests in the game
Using the League of Kingdoms marketplace
Using future League of Kingdoms products that haven't been announced yet.
The game issuance will start to be unlocked weekly after a few months of development since the public sale. Issued tokens may be retained for future game events or initiatives.
These allocations are something that could potentially be decided by governance over time.
Gaming issuance history will be recorded and updated in the below sections:
The CvC rewards in $LOKA are distributed based on the continental/ individual performance during the month-long battle between 8 continents on the ancient battlefield island.
Additionally, there is a possibly small portion of $LOKA rewards distributed to those who slayed the Magdars

Learn more about the CvC Ancient Battlefield
Season 1 (2/28/2022~)
200,000 / upto 1,300
2 Battlefields / Simultaneous
In the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Season 2
(4/11/2022~)
100,000 / upto 1,300
In the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Season 3
Major League
-Season 1-
(6/6/2022~)
Total of 600,000:
300,000 / upto 1,300 200,000 / upto 1,300 100,000 / upto 1,300
Rewards in the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Korean IPs will be prohibited to convert LOKA vouchers to LOKA tokens
The new CvC League system Launched
Rookie League 1 (inaugural; 7/4/2022~)
Total of 100,000
Rewards in the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Korean IPs will be prohibited to convert LOKA vouchers to LOKA tokens
Major League 2 (September 2022)
Total of 600,000 LOKA (Distributed in 10/14/2022)
Rewards in the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Korean IPs will be prohibited to convert LOKA vouchers to LOKA tokens
Major League 3 (December 2022)
Total of 600,000 LOKA
Rewards in the form of LOKA vouchers, that may be converted into $LOKA or used to purchase ingame assets
Korean IPs will be prohibited to convert LOKA vouchers to LOKA tokens
The emission schedule below represents maximum potential token distribution parameters. Tokens will be minted exclusively on an on-demand basis in response to verified ecosystem requirements, and the total number minted shall never exceed the predetermined allocation designated for scheduled emission. In circumstances where ecosystem demands do not substantiate full authorized distribution, emissions shall be deliberately maintained below maximum authorized levels to preserve token value and economic equilibrium. All emission decisions remain subject to governance oversight to ensure alignment with ecosystem sustainability objectives.
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